Hull Stack - Stacked Architectural Mini World
A downloadable asset
Hull Stack
Hull Stack is an architectural mini world of stacked, cantilevered accommodation hulls. Offset boxes with roof decks and railings are threaded together by open-frame stair towers, access galleries and two overhead gantry cranes, with a small container yard at ground level.
Use it as a background or midground architectural set piece, a starting point for material development, or a kit to break apart for environment composition.
Included
- FBX model, import notes and commercial asset license
- 347,596 triangles; 19 source category meshes; 19 basic material slots
- Approximately 83.6 × 62.4 × 36.1 metres; centred in X/Y, lowest point at Z=0; Z-up
- Version 0.1.1, audited in Blender
- Each of the 19 category meshes has its own pivot at its base centre; written in centimetres (in Unreal, turn off Bake Meshes to keep pivots)
Scope and import notes
The download contains basic material values. Terrain, studio lighting, the neutral studio floor, baked PBR maps, a native Unreal project, gameplay, authored collision and LODs are not included. Engine material setup and performance work may be needed for your application.
UV layers are not a certified non-overlapping texture atlas or lightmap layout. Separate architectural parts touch or intersect; the assembly is not certified for 3D printing. Elements keep their original world elevations, so some parts sit above a flat ground plane.
For Unreal, enable unit conversion, use import scale 1, import normals and compute tangents using MikkTSpace. See the included README for details.
License
Personal and commercial use in unlimited projects, with no additional royalties or attribution requirement. You may modify the model and include it in finished projects. Source files may be shared with collaborators only for your projects. Standalone resale, redistribution and competing asset packs are not permitted. See the included LICENSE.txt for full terms.
AI disclosure
Created through an AI-assisted procedural Rhino workflow. Documentation was also prepared with AI assistance. These gallery images render the delivered geometry.
Changelog
0.1.1: every mesh has its own pivot at its base centre (previously at the world origin) and the FBX is written in centimetres, so Unreal keeps the correct scale with or without baking. Geometry, normals, UVs, triangle count and materials are unchanged.
| Updated | 5 days ago |
| Published | 7 days ago |
| Status | Released |
| Category | Assets |
| Author | GrandWhis |
| Tags | 3D, architecture, FBX |
| AI Disclosure | AI Assisted, Graphics, Text |
Purchase
In order to download this asset you must purchase it at or above the minimum price of $5.99 USD. You will get access to the following files:





